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Hacksaw posts 12% Q3 revenue growth while resetting game mix

Hacksaw’s Q3 revenue reached €58.1m and adjusted EBIT rose 15% to €48.3m, with an 83% margin, while management flagged a temporary drag from operator and game mix.

November 9, 2026 2 min read

Hacksaw reported third-quarter revenue of €58.1 million, up 12% year on year, and adjusted operating profit of €48.3 million, an increase of 15%. Its adjusted EBIT margin reached 83%, compared with 81% a year earlier. Profit for the period was €45.7 million and cash flow from operating activities was €52.2 million.

Engagement up, revenue per round softer

Game rounds increased 19%, but changes in game and operator mix reduced revenue per game compared with the prior-year period. Management described this as a temporary headwind and said it had adjusted its development roadmap to put more emphasis on game styles that had historically performed well while continuing to develop content for additional markets.

Distribution and product expansion

During the quarter, Hacksaw released 19 in-house games and 26 titles through its OpenRGS partner-studio platform. It signed 74 deals, including 67 with new clients, and 34 new clients went live. The company also expanded into Alberta and Buenos Aires City and launched its first crash game, Moneyplane.

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